When we left off, I had just put in a spotlight to give our main figure some definition and overall better illumination. I'm pretty happy at this point; I've got my light illuminating the scene (and it looks pretty good on the water of the stream) and its doing a nice job highlighting my figure and making him stand out from the background. The fill light I added shows off his physique to nice affect and illuminates some of the detail on his clothing.
I don't ever want this site to become one of those 'buy this, this is neat' sites. Everything I will talk about will be something I have bought. I will always try to review things completely and give my honest opinions and recommendations. That being said, this post is going to be a little different. I've been waiting for this product from Khory (there's a link to her entire store) for a while. I've been a huge fan of her texture/material collections and her light sets for a long time. I'm not one to use pre-made light sets often. Generally, unless it is a set designed to work with a particular prop or environment, I buy light sets for inspiration and for adapting to my own needs. Khory always came up with unique lights and I always tried to pick them up to see what I could learn.
In response to some posts on Facebook, I thought it might be a good idea to demonstrate some lighting techniques in Iray. This is not a tutorial, its what I'd call a practical example. I'm going to build an image, piece by piece and talk about my choices along the way. I will do my best to point out options as I go, but this is not supposed to be an exhaustive resource, just a example of how one might go about setting up their lighting for an image.